Serious games

I saw a Washington Post article about an emerging trend of serious games.  It mentions a very interesting initiative called “Games for change“, which describes itself in the following way:

Games for Change (G4C) provides support, visibility and shared resources to individuals and organizations using digital games for social change. We provide special assistance to foundations and non-profits entering the field. Today, G4C acts as a national hub to help organizations network and develop videogame projects beyond their traditional expertise. Our members represent hundreds of organizations and include partners in the games industry, academia, nonprofits, local and state governments, foundations, the UN and artists.

They have a rather interesting website with many examples of serious games and it also seems that there is quite a vibrant community surrounding these issues.  They have a section of youth produced games, which currently has only one game and i could not really see how it was youth produced (but maybe i am missing something).  Nevertheless, the concept is interesting.

It also reminded that it’s been a while since wanted to post a note about (already not so) new project by Impact Games (creators of Peace Maker).  It’s called “Play the news” and it is kind of a dream league, but for news.  I’ve been following this project since its beta and i find it as an interesting approach to keep people interested in the world’s matters.  My only “worry” is that it seems (based on the discussions on the site) that at least the current pool of participants consists primarily of people who are already curious and knowledgeable about the world affairs.  It would be interesting to see how this idea flies among the youths, who are being blamed to become more disengaged, apathetic, and more.

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